AI Insights · Timothy · April 2024
Top 5 Bubble Shooter Games Performance in Brazil for Q1 2024
Explore the performance metrics for the top 5 bubble shooter games in Brazil for the first quarter of 2024, highlighting downloads, revenue, and active user trends.
In the first quarter of 2024, the top 5 bubble shooter games in Brazil showcased diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the popularity and monetization of these games.
Bubble Pop King - Pop for fun by X Games Tube, saw its weekly downloads peak in mid-January with 57.8K before gradually declining to around 19.2K by the end of March. Despite a sluggish start in revenue, the game experienced a modest increase, reaching $14 in the final week. Weekly active users started strong at 29.3K and peaked at 115.5K in mid-February, before settling at 85.4K by the end of the quarter.
Bubble Shooter Rainbow by Blackout Lab maintained a consistent download rate, peaking at 42.3K in mid-February. Revenue fluctuated, ending the quarter at $94. Active users were notably high, starting at 896K and peaking at over 916K in mid-February, before slightly decreasing to 855K by the end of March.
Bubble Pop! Cannon Shooter from Infinite Joy Ltd. experienced a steady download rate, peaking at 36.8K in late January. The game’s revenue showed a slight increase, reaching a peak of $77 in early February. Active users grew from 63.6K at the beginning of the quarter to 83.9K at the end of January, stabilizing around 78.6K by the end of March.
Melon Maker : Fruit Game by SUPERBOX Inc. saw its weekly downloads peak at 32K in mid-February. The game’s revenue remained relatively low, with a peak of $25 in late January. Active users showed a significant rise, starting from 122K and peaking at 165K by the end of March.
Marble Match Origin from LeisureLab Studios experienced a varied download rate, peaking at 56.6K in early January. Revenue showed a steady trend, peaking at $263 in the first week of January. Active users started at 108K, dipped to 55K in late February, and then rebounded to 81K by the end of March.
For more detailed insights and analytics, visit Sensor Tower.